![]() Some of my fondest gaming memories are of being surprised at some terrible decision or mechanic. My favorite games are all games I'd argue are genuinely great, like Breath of the Wild or the Forza Horizon series, but a lot of the most memorable games I've played are kind of bad, and often games I knew were kind of bad when I played them. There's something about a game that is polished in some respects but deeply misguided in others that I just love experiencing and analyzing. Part of this impulse is the way I'm drawn to flawed games with strong pedigrees because of how interesting I find them. I've played through most of Ice Age: Scrat's Nutty Adventure this year, and that game is way worse than Balan Wonderworld in oh so many ways. That's a lot of platforming in a few months. Over the last few years I've played a lot of them, and in 2021 alone I've platinumed Astro's Playroom, Sly Cooper 1, and Spyro Reignited 3, as well as played through 4 Ratchet & Clank games (though only 2 of them were really platformers.) I also bought and finished Mario 3D World and Bowser's Fury. Part of this impulse is based on my recently rediscovered love of 3D Platformers. Yet none of this, including my own negative experience with the game, has stopped me from wanting to play it. This was one of my most anticipated releases of the year and it turned out to be a kusoge. I know that not just because of the Bombcast, and every review I've seen on the game, but because I played the whole demo and it was not impressive. ![]()
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